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Book Description
Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn step-by-step how to create a real 2D game from start to finish. In the process, you’ll use Impact, the JavaScript game framework that works with HTML5’s Canvas element.
Not only will you pick up important tips about game design, you’ll also learn how to publish Impact gam...
Book Description
In Pro OpenGL ES for Android, you’ll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!
OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You’ll learn by building a fascinating 3D ...
Book Description
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You’ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.
The potential user base and the wide array of available high-performance devices makes Android an attractive tar...
Book Description
Create the next generation of gaming titles for Windows Phone 7!
Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations an...
Book Description
Android Wireless Application Development Second Edition
The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!
This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and S...
书名:iPhone Games Projects
页数: 280 pages
出版商: Apress; 1 edition (June 22, 2009)
语言: English
ISBN-10: 1430219688
ISBN-13: 978-1430219682
文件大小: 5.9 MiB
内容简介:
iPhone games are hot! Just look at the App Store. Over 25% of apps are games, and 70% of the most popular apps are games. Surprised? Of course not! We’ve all filled our iPhones with games, and each of us hopes to develop the next best-selling, hottest game!
This book is a co...
书名:Beginning C++ Through Game Programming, 3rd Edition
页数: 352 pages
出版商: Course Technology PTR; 3rd Edition (October, 2010)
语言: English
ISBN-10: 1435457420
ISBN-13: 978-1435457423
文件大小: 15.5 MiB
内容简介:
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experie...
书名:ActionScript 3.0 Game Programming University, 2nd Edition
页数: 552 pages
出版商: Que; 2th Edition (January, 2011)
语言: English
ISBN-10: 0789747324
ISBN-13: 978-0789747327
文件大小: 11.1 MiB
内容简介:
Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games – not just “web toys”!
Highly-rated ActionScript tutorial, now with seven new 3D and card games!
Code and techniques easily adaptable to training, adv...