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Book Description:Fully updated for android Studio 4.1, the goal of this book is to teach the skills necessary to develop Android based applications using the Kotlin programming language.
Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas and object-oriented programming.
An ove...
Book Description:Fearlessly change the design of your iOS code with solid unit tests. Use Xcode’s built-in test framework XCTest and Swift to get rapid feedback on all your code – including legacy code. Learn the tricks and techniques of testing all iOS code, especially view controllers (UIViewControllers), which are critical to iOS apps. Learn to isolate and replace dependencies in legacy code written without tests. Practice safe refactoring that makes t...
Book Description:A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset
Key FeaturesCreate, deploy, and monetize captivating and immersive games on android and iOS platforms
Take your games into the real world by adding augmented reality features to your mobile projects
Kick-start your mobile game development journey with step-by-step instructions and a demo game projectBook De...
Book Description:
iOS 14 Programming Fundamentals with Swift: Swift, Xcode, and Cocoa Basics: Covers iOS 14, Xcode 12, and Swift 5.3
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework.Become...
Book Description:
Master the art of programming games for android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game.
The book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basi...
Book Description:
Create powerful, reactive iOS apps with Realm Database and Realm Cloud!: Up to date for iOS 12, Xcode 10 & Swift 4.2
Take a deep dive into the Realm Database, learn how to set up your first Realm database, see how to persist and read data, find out how to perform migrations and more. You’ll also take a look at the synchronization features of Realm Cloud to perform real-time sync of your data across all devices.
Realm finds the sweet spot between the s...
Book Description:
Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You’ll explore all the layers of a Xamarin app, from design to deployment. By the end, you’ll be able to build a quality, production-ready Xamarin app on iOS and android from scratch with a high level of code reuse.
Author:Jim Bennett
ISBN-10:1617294381
Year:2018
Pages:608
Language:English
File size:14.3 MB
File format:PDF.download-info{background:#f2f2f2;margin:20p...
Book Description:
Leverage Xamarin.Forms to build iOS and android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development.
You’ll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and t...
Book Description:
What will you learn from this book?
Head First Kotlin is a complete introduction to coding in Kotlin. This hands-on book helps you learn the Kotlin language with a unique method that goes beyond syntax and how-to manuals and teaches you how to think like a great Kotlin developer. You’ll learn everything from language fundamentals to collections, generics, lambdas, and higher-order functions. Along the way, you’ll get to play with both object-oriented and...
Book Description:
In iOS and macOS™ Performance Tuning, Marcel Weiher drills down to the code level to help you systematically optimize CPU, memory, I/O, graphics, and program responsiveness in any Objective-C, Cocoa, or CocoaTouch program.
This guide focuses entirely on performance optimization for macOS and iOS. Drawing on more than 25 years of experience optimizing Apple device software, Weiher identifies concrete performance problems that can be discovered empirically...
Book Description:
Develop android apps with Kotlin to create more elegant programs than the Java equivalent. This book covers the various aspects of a modern Android app that professionals are expected to encounter. There are chapters dealing with all the important aspects of the Android platform, including GUI design, file- and data-handling, coping with phone calls, multimedia apps, interaction with location and mapping services, monetizing apps, and much more.
Pro Andr...
android Development with Kotlin is published by Packt Publishing in October 2017. This book has 382 pages in English, ISBN-13 978-1787123687.
Nowadays, improved application development does not just mean building better performing applications. It has become crucial to find improved ways of writing code. Kotlin is a language that helps developers build amazing Android applications easily and effectively. This book discusses Kotlin features in context of Android development...