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Writing for Games: Theory and Practice

游戏开发, 英文图书, 软件  暂无评论 ⁄ 247 次阅读+
Description: Focussing on the independent videogames sector, this book provides readers with a vocabulary to articulate and build their games writing practice; whether studying games or coming to games from another storytelling discipline. Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances...
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Game Data Science

游戏开发, 英文图书, 软件  暂无评论 ⁄ 412 次阅读+
Description: Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry – informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in ...
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Leveling Up: An Interactive Guide to Programming and Game...

游戏开发, 英文图书, 软件  暂无评论 ⁄ 560 次阅读+
Description: “Leveling Up” offers an engaging way to learn programming and game design through 15 hands-on projects. Whether you are a novice programmer, aspiring game developer, or an expert, this book offers insights and learnings for every segment. The book tackles a wide range of projects of increasing complexity from Hangman, Flappy Bird and Space Invaders to Pong, 3D Gaming on Unreal Engine, and analyzing NBA data. Each project will describe a problem, how ...
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Mean-Field-Type Games for Engineers

游戏开发, 英文图书, 软件  暂无评论 ⁄ 186 次阅读+
Description: The contents of this book comprises an appropriate background to start working and doing research on mean-field-type control and game theory. To make the exposition and explanation even easier, we first study the deterministic optimal control and differential linear-quadratic games. Then, we progressively add complexity step-by-step and little-by-little to the problem settings until we finally study and analyze mean-field-type control and game problems inc...
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Beginning Game AI with Unity

游戏开发, 英文图书, 软件  暂无评论 ⁄ 618 次阅读+
Description: Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts wit...
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Beginning Unity Android Game Development

手机开发专题, 游戏开发  暂无评论 ⁄ 732 次阅读+
Book Description: Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use ...
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Developing 2D Games with Unity

游戏开发, 英文图书, 软件  暂无评论 ⁄ 1,253 次阅读+
Book Description: Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you’ll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest marke...
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Python Game Programming By Example

游戏开发, 软件  暂无评论 ⁄ 911 次阅读+
Book Description: With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose ...
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Game Engine Toolset Development

游戏开发, 英文图书  暂无评论 ⁄ 295 次阅读+
内容简介: Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding development methodologies and best practices, and then proceeds into advanced topics like swap chain management and MV...
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游戏的人

人文社科, 游戏开发  暂无评论 ⁄ 3,251 次阅读+
内容简介: 本书研究游戏在人类进化和文化发展过程中的重要作用。视野开阔,横跨比较语言学、比较神话、比较哲学、文化史等多门学科;纵览并比较了希腊、日耳曼、北欧、印度、中国的游戏概念的表现、异同和演化,显示游戏对文明全面的影响。 作者简介: 约翰·赫伊津哈(Johan Huizinga,1872-1945),荷兰历史学家、文化学家。攻读印欧语-日尔曼语语言学,1897年获博士学位;先后在荷兰的莱顿大学、格罗宁根大学和德国的莱比锡大学等著名大学执教,曾任莱顿大学校长;二战期间对法...
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游戏外挂攻防艺术

游戏开发, 软件  暂无评论 ⁄ 3,113 次阅读+
内容介绍:   随着网络的普及,网络游戏得到了众多网民的青睐。但是网络游戏的盛行也给游戏玩家和游戏公司带来了很多安全问题,如木马盗号、外挂作弊等。对于正常的游戏玩家和游戏公司来说,外挂的危害尤其突出。因为一款免费的外挂,不仅可能携带游戏木马,还会影响游戏的平衡,甚至伤害其他玩家的感情。虽然很多游戏玩家和安全爱好者对外挂和反外挂技术有强烈的兴趣,但目前市面上很难找到一本能够深入浅出地讲解这部分知识的书。本书将带领读者走近外挂和反外挂技术这个神秘的领域,让读者了解外挂的制作...
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Physics for Game Developers

游戏开发, 英文图书  暂无评论 ⁄ 825 次阅读+
Book Description: If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors D...
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