Interested inand iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning Development, we have the perfect book for you.
MoreDevelopment: Further Explorations of the iOS SDK digs deeper into Apple’s latest SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.
If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won’t find anywhere else.
The Core Data coverage alone is worth the price of admission. But there’s so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web.
Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK.
Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 6 Development.
What you’ll learn
All about Core Data: key concepts and techniques for writing larger applications
How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit
Details on the addition of Bonjour discovery and network streams
How to embed maps with Map Kit and use in-application email
How to access a user’s iPod library and integrate music into apps
Essentials of concurrent programming and advanced debugging techniques
How to work with enhanced multitasking, threading, memory management and other APIs
Tips on working with data from the web and the cloud, including Apple’s iCloud
How to work with the iOS 6 SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media apps
Who this book is for
All iPhone, iPod touch, and iPad app developers, especially developers already familiar with the basics of Apple’s iPhone SDKs and who have read the previous volume, Beginning iOS 6 Development.
Table of Contents
Chapter 1. Here We Go Round Again
Chapter 2. Core Data: What, Why, and How
Chapter 3. A Super Start: Adding, Displaying, and Deleting Data
Chapter 4. The Devil in the Detail View
Chapter 5. Preparing for Change: Migrations and Versioning
Chapter 6. Custom Managed Objects
Chapter 7. Relationships, Fetched Properties and Expressions
Chapter 8. Behind Every iCloud
Chapter 9. Peer-to-Peer Over Bluetooth Using Game Kit
Chapter 10. Map Kit
Chapter 11. Messaging: Mail, SMS, and Social Media
Chapter 12. Media Library Access and Playback
Chapter 13. Locking It Down: iOS Security
Chapter 14. Keeping Your Interface Responsive
Chapter 15. Unit Testing, Debugging, and Instruments
Chapter 16. The Road Goes Ever On
Paperback: 552 pages
Publisher: Apress (January 2013)